Tom Clancy's The Division
Publisher: Ubisoft
From our
Tom Clancy's The Division review:
'
At its core, The Division plays like a traditional third-person cover shooter. Press space when near an obstacle, and your agent will stick to it like a Velcro spider, making them all-but invulnerable to attack. But enemies are similarly difficult to hit when in cover, and they also attack aggressively and use grenades to flush you out. Hence, your team needs to out-think as well as outgun your opponent, using one or two agents to lay down suppressive fire, while the others relocate to a vantage point or flanking position to take them out.'
We record pretty much the entirety of The Division's built-in benchmark with FRAPS set to 90 seconds. This ensures we capture the more challenging second half, where the cards really begin to strain. We use the game's own 'Ultra' preset in order to make it as challenging as possible.
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EVGA GeForce GTX 1080 FTW 8GB
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Asus GeForce GTX 1070 Strix OC 8GB
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AMD Radeon R9 Fury X 4GB
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Nvidia GeForce GTX 980 Ti 6GB
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Asus GeForce GTX 1060 Strix OC 6GB
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Nvidia GeForce GTX 980 4GB
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AMD Radeon RX 480 8GB
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Sapphire Radeon R9 390X Nitro 8GB
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Nvidia GeForce GTX 1060 Founders Edition 6GB
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AMD Radeon RX 480 4GB
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Asus GeForce GTX 970 DirectCU Mini 4GB
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Sapphire Radeon R9 380 ITX Compact 4GB
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Palit GeForce GTX 960 Super JetStream 2GB
Frames Per Second
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EVGA GeForce GTX 1080 FTW 8GB
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Asus GeForce GTX 1070 Strix OC 8GB
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AMD Radeon R9 Fury X 4GB
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Nvidia GeForce GTX 980 Ti 6GB
-
Sapphire Radeon R9 390X Nitro 8GB
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Nvidia GeForce GTX 980 4GB
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AMD Radeon RX 480 4GB
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Asus GeForce GTX 970 DirectCU Mini 4GB
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Asus GeForce GTX 1060 Strix OC 6GB
-
Nvidia GeForce GTX 1060 Founders Edition 6GB
-
AMD Radeon RX 480 8GB
-
Sapphire Radeon R9 380 ITX Compact 4GB
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Palit GeForce GTX 960 Super JetStream 2GB
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Frames Per Second
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